Earth: | Fire: | Healing: | Status Affecting: |
Stone Pillar- Earth attack against one opponent.
Earthquake- Earth attack against all opponents. Stone Wall- Earthen shield, guards best against fire and wind magic, guards worst against water magic, resistant to physical attacks. Root- Roots one opponent in place. |
Fireball- Fire attack against one opponent.
Fire Punch- Raises attack power and chance to do elemental damage during the attack. Fire Shield- Flame shield, guards best against death and ice magic, guards worst against water and wind magic, resistant to physical attacks ~requires actual fire around in order to create this shield~. Continual Light- Summons up a small fireball to cast light. |
Cure 1- Cures minor wounds.
Cure 3- Cure major wounds. Cure Blind- Cures blindness. Cure Poison- Removes poison. |
Haste- Raises speed and evasion of the caster.
Blind- Blinds an opponent. Poison- Poisons an opponent. Hinder- Slows down the movement of an opponent. |