Razor Wind- Wind attack against all opponents, chance of lowering defense by 5%.
Sand Storm- Wind/Earth attack against all opponents, 1/5 chance of blinding.
Scatter- Wind spell used to force opponents to scatter.
Hands of Wind- Breifly allows the caster to control the motion of the wind, lasts up to five minutes, does no real magical offensive attack.
Stone Pillar- Earth attack against one opponent.
Fissure- Earth attack against all opponents.
Blind- Blinds an opponent.
Poison- Poisons an opponent.
Hinder- Slows down the movement of an opponent.
Mute- Causes one opponent the inability to cast spells.